[情報] PVE 招式異動

看板 PokemonGO
作者 bmw3633 (滑鼠兔)
時間 2024-10-12 07:46:25
留言 3 ( 2推 0噓 1→ )
https://www.reddit.com/r/TheSilphRoad/comments/1g1kpfs/pve_changes_to_moves/ GM檔內容,就是9月中修改後的確定值 看有沒有其他人先做好中文整理版本,我自己是正在做啦... WRAP: duration_ms: 2900 → 3000 damage_window_start_ms: 2050 → 2150 damage_window_end_ms: 2700 → 2800 HYPER_BEAM: duration_ms: 3800 → 4000 damage_window_start_ms: 3300 → 3500 damage_window_end_ms: 3600 → 3800 SLUDGE: duration_ms: 2100 → 2000 damage_window_start_ms: 1200 → 1100 damage_window_end_ms: 1550 → 1450 VICE_GRIP: duration_ms: 1900 → 2000 damage_window_start_ms: 1100 → 1200 damage_window_end_ms: 1500 → 1600 FLAME_WHELL: power: 60.0 → 55.0 duration_ms: 2700 → 2500 damage_window_start_ms: 2100 → 1900 damage_window_end_ms: 2400 → 2200 MEGAHORN: power: 110.0 → 105.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1700 → 1500 damage_window_end_ms: 1900 → 1700 FLAMETHROWER power: 70.0 → 65.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1500 → 1300 damage_window_end_ms: 1700 → 1500 DIG duration_ms: 4700 → 4500 damage_window_start_ms: 2800 → 2600 damage_window_end_ms: 4500 → 4300 PSYBEAM power: 70.0 → 65.0 duration_ms: 3200 → 3000 damage_window_start_ms: 1300 → 1100 damage_window_end_ms: 2700 → 2500 EARTHQUAKE duration_ms: 3600 → 3500 damage_window_start_ms: 2700 → 2600 damage_window_end_ms: 3500 → 3400 STONE_EDGE power: 100.0 → 105.0 duration_ms: 2300 → 2500 damage_window_start_ms: 700 → 900 damage_window_end_ms: 2100 → 2300 ICE_PUNCH duration_ms: 1900 → 2000 damage_window_start_ms: 1300 → 1400 damage_window_end_ms: 1600 → 1700 HEART_STAMP duration_ms: 1900 → 2000 damage_window_start_ms: 1100 → 1200 damage_window_end_ms: 1600 → 1700 FLASH_CANNON duration_ms: 2700 → 2500 damage_window_start_ms: 1600 → 1400 damage_window_end_ms: 2500 → 2300 DRILL_PECK power: 65.0 → 70.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1700 → 1900 damage_window_end_ms: 2100 → 2300 ICE_BEAM power: 90.0 → 95.0 duration_ms: 3300 → 3500 damage_window_start_ms: 1300 → 1500 damage_window_end_ms: 2800 → 3000 BLIZZARD duration_ms: 3100 → 3000 damage_window_start_ms: 1500 → 1400 damage_window_end_ms: 2900 → 2800 AERIAL_ACE duration_ms: 2400 → 2500 damage_window_start_ms: 1900 → 2000 damage_window_end_ms: 2200 → 2300 DRILL_RUN power: 80.0 → 85.0 duration_ms: 2800 → 3000 damage_window_start_ms: 1700 → 1900 damage_window_end_ms: 2600 → 2800 PETAL_BLIZZARD duration_ms: 2600 → 2500 damage_window_start_ms: 1700 → 1600 damage_window_end_ms: 2300 → 2200 MEGA_DRAIN duration_ms: 2600 → 2500 damage_window_start_ms: 950 → 850 damage_window_end_ms: 2000 → 1900 BUG_BUZZ power: 100.0 → 95.0 duration_ms: 3700 → 3500 damage_window_start_ms: 2000 → 1800 damage_window_end_ms: 3100 → 2900 POISON_FANG power: 35.0 → 30.0 duration_ms: 1700 → 1500 damage_window_start_ms: 900 → 700 damage_window_end_ms: 1400 → 1200 NIGHT_SLASH power: 50.0 → 45.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1300 → 1100 damage_window_end_ms: 2000 → 1800 BUBBLE_BEAM duration_ms: 1900 → 2000 damage_window_start_ms: 1450 → 1550 damage_window_end_ms: 1700 → 1800 SUBMISSION power: 60.0 → 55.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1800 → 1600 damage_window_end_ms: 2000 → 1800 LOW_SWEEP duration_ms: 1900 → 2000 damage_window_start_ms: 1300 → 1400 damage_window_end_ms: 1650 → 1750 AQUA_JET duration_ms: 2600 → 2500 damage_window_start_ms: 1700 → 1600 damage_window_end_ms: 2100 → 2000 AQUA_TAIL duration_ms: 1900 → 2000 damage_window_start_ms: 1200 → 1300 damage_window_end_ms: 1650 → 1750 SEED_BOMB duration_ms: 2100 → 2000 damage_window_start_ms: 1200 → 1100 damage_window_end_ms: 1900 → 1800 PSYSHOCK power: 65.0 → 60.0 duration_ms: 2700 → 2500 damage_window_start_ms: 2000 → 1800 damage_window_end_ms: 2600 → 2400 ROCK_TOMB power: 70.0 → 65.0 duration_ms: 3200 → 3000 damage_window_start_ms: 2250 → 2050 damage_window_end_ms: 3000 → 2800 ROCK_SLIDE power: 80.0 → 75.0 duration_ms: 2700 → 2500 damage_window_start_ms: 1500 → 1300 damage_window_end_ms: 2600 → 2400 POWER_GEM duration_ms: 2900 → 3000 damage_window_start_ms: 1950 → 2050 damage_window_end_ms: 2700 → 2800 SHADOW_SNEAK duration_ms: 2900 → 3000 damage_window_start_ms: 2200 → 2300 damage_window_end_ms: 2700 → 2800 SHADOW_PUNCH power: 40.0 → 35.0 duration_ms: 1700 → 1500 damage_window_start_ms: 1300 → 1100 damage_window_end_ms: 1500 → 1300 OMINOUS_WIND power: 50.0 → 55.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1850 → 2050 damage_window_end_ms: 2100 → 2300 MAGNET_BOMB power: 70.0 → 75.0 duration_ms: 2800 → 3000 damage_window_start_ms: 2200 → 2400 damage_window_end_ms: 2600 → 2800 IRON_HEAD duration_ms: 1900 → 2000 damage_window_start_ms: 1300 → 1400 damage_window_end_ms: 1700 → 1800 PARABOLIC_CHARGE power: 65.0 → 70.0 duration_ms: 2800 → 3000 damage_window_start_ms: 1200 → 1400 damage_window_end_ms: 2400 → 2600 THUNDER_PUNCH power: 45.0 → 50.0 duration_ms: 1800 → 2000 damage_window_start_ms: 1700 → 1900 damage_window_end_ms: 1550 → 1750 THUNDER duration_ms: 2400 → 2500 damage_window_start_ms: 1200 → 1300 damage_window_end_ms: 2200 → 2300 TWISTER power: 45.0 → 50.0 duration_ms: 2800 → 3000 damage_window_start_ms: 950 → 1150 damage_window_end_ms: 2600 → 2800 DRAGON_PULSE duration_ms: 3600 → 3500 damage_window_start_ms: 2150 → 2050 damage_window_end_ms: 3300 → 3200 DRAGON_CLAW power: 50.0 → 45.0 duration_ms: 1700 → 1500 damage_window_start_ms: 1100 → 900 damage_window_end_ms: 1300 → 1100 DISARMING_VOICE duration_ms: 3900 → 4000 damage_window_start_ms: 3200 → 3300 damage_window_end_ms: 3500 → 3600 DRAINING_KISS duration_ms: 2600 → 2500 damage_window_start_ms: 1000 → 900 damage_window_end_ms: 1300 → 1200 MOONBLAST duration_ms: 3900 → 4000 damage_window_start_ms: 2200 → 2300 damage_window_end_ms: 3700 → 3800 PLAY_ROUGH duration_ms: 2900 → 3000 damage_window_start_ms: 1300 → 1400 damage_window_end_ms: 2700 → 2800 SLUDGE_BOMB power: 80.0 → 85.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1100 → 1300 damage_window_end_ms: 2100 → 2300 SLUDGE_WAVE power: 110.0 → 105.0 duration_ms: 3200 → 3000 damage_window_start_ms: 2000 → 1800 damage_window_end_ms: 3000 → 2800 GUNK_SHOT duration_ms: 3100 → 3000 damage_window_start_ms: 1700 → 1600 damage_window_end_ms: 2700 → 2600 BONE_CLUB duration_ms: 1600 → 1500 damage_window_start_ms: 1000 → 900 damage_window_end_ms: 1400 → 1300 MUD_BOMB power: 55.0 → 60.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1700 → 1900 damage_window_end_ms: 2100 → 2300 SIGNAL_BEAM duration_ms: 2900 → 3000 damage_window_start_ms: 1800 → 1900 damage_window_end_ms: 2600 → 2700 X_SCISSOR duration_ms: 1600 → 1500 damage_window_start_ms: 1200 → 1100 damage_window_end_ms: 1400 → 1300 FLAME_CHARGE duration_ms: 3800 → 4000 damage_window_start_ms: 2900 → 3100 damage_window_end_ms: 3450 → 3650 FLAME_BURST duration_ms: 2600 → 2500 damage_window_start_ms: 1000 → 900 damage_window_end_ms: 2100 → 2000 FIRE_BLAST duration_ms: 4200 → 4000 damage_window_start_ms: 3100 → 2900 damage_window_end_ms: 3900 → 3700 BRINE power: 60.0 → 65.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1500 → 1700 damage_window_end_ms: 2100 → 2300 WATER_PULSE power: 70.0 → 65.0 duration_ms: 3200 → 3000 damage_window_start_ms: 2200 → 2000 damage_window_end_ms: 2900 → 2700 SCALD power: 80.0 → 75.0 duration_ms: 3700 → 3500 damage_window_start_ms: 1300 → 1100 damage_window_end_ms: 3400 → 3200 HYDRO_PUMP power: 130.0 → 135.0 duration_ms: 3300 → 3500 damage_window_start_ms: 900 → 1100 damage_window_end_ms: 3000 → 3200 PSYCHIC power: 90.0 → 95.0 duration_ms: 2800 → 3000 damage_window_start_ms: 1300 → 1500 damage_window_end_ms: 2600 → 2800 PSYSTRIKE power: 90.0 → 95.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1000 → 1200 damage_window_end_ms: 2000 → 2200 ICY_WIND power: 60.0 → 65.0 duration_ms: 3300 → 3500 damage_window_start_ms: 2000 → 2200 damage_window_end_ms: 2800 → 3000 GIGA_DRAIN duration_ms: 3900 → 4000 damage_window_start_ms: 1200 → 1300 damage_window_end_ms: 2200 → 2300 FIRE_PUNCH power: 55.0 → 50.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1500 → 1300 damage_window_end_ms: 1900 → 1700 SOLAR_BEAM duration_ms: 4900 → 5000 damage_window_start_ms: 2700 → 2800 damage_window_end_ms: 4700 → 4800 LEAF_BLADE duration_ms: 2400 → 2500 damage_window_start_ms: 1250 → 1350 damage_window_end_ms: 2200 → 2300 POWER_WHIP duration_ms: 2600 → 2500 damage_window_start_ms: 1250 → 1150 damage_window_end_ms: 2350 → 2250 AIR_CUTTER power: 60.0 → 55.0 duration_ms: 2700 → 2500 damage_window_start_ms: 1800 → 1600 damage_window_end_ms: 2500 → 2300 HURRICANE power: 110.0 → 105.0 duration_ms: 2700 → 2500 damage_window_start_ms: 1200 → 1000 damage_window_end_ms: 2400 → 2200 BRICK_BREAK duration_ms: 1600 → 1500 damage_window_start_ms: 800 → 700 damage_window_end_ms: 1400 → 1300 SWIFT power: 60.0 → 65.0 duration_ms: 2800 → 3000 damage_window_start_ms: 2000 → 2200 damage_window_end_ms: 2600 → 2800 HORN_ATTACK power: 40.0 → 45.0 duration_ms: 1850 → 2000 damage_window_start_ms: 800 → 950 damage_window_end_ms: 1650 → 1800 STOMP power: 55.0 → 50.0 duration_ms: 1700 → 1500 damage_window_start_ms: 1100 → 900 damage_window_end_ms: 1500 → 1300 BODY_SLAM duration_ms: 1900 → 2000 damage_window_start_ms: 1200 → 1300 damage_window_end_ms: 1700 → 1800 REST duration_ms: 1900 → 2000 damage_window_start_ms: 1500 → 1600 damage_window_end_ms: 1700 → 1800 STRUGGLE duration_ms: 2200 → 2000 damage_window_start_ms: 1200 → 1000 damage_window_end_ms: 2000 → 1800 SCALD_BLASTOISE duration_ms: 4700 → 4500 damage_window_start_ms: 2500 → 2300 damage_window_end_ms: 4600 → 4400 WRAP_GREEN duration_ms: 2900 → 3000 damage_window_start_ms: 2050 → 2150 damage_window_end_ms: 2700 → 2800 WRAP_PINK duration_ms: 2900 → 3000 damage_window_start_ms: 2050 → 2150 damage_window_end_ms: 2700 → 2800 FURY_CUTTER power: 3.0 → 4.0 duration_ms: 400 → 500 damage_window_start_ms: 100 → 200 damage_window_end_ms: 400 → 500 energy_delta: 6 → 8 SUCKER_PUNCH power: 7.0 → 5.0 duration_ms: 700 → 500 damage_window_start_ms: 300 → 100 damage_window_end_ms: 700 → 500 energy_delta: 8 → 6 THUNDER_SHOCK power: 5.0 → 4.0 duration_ms: 600 → 500 damage_window_start_ms: 300 → 200 damage_window_end_ms: 600 → 500 energy_delta: 8 → 7 SPARK power: 6.0 → 4.0 duration_ms: 700 → 500 damage_window_start_ms: 300 → 100 damage_window_end_ms: 700 → 500 energy_delta: 9 → 6 LOW_KICK power: 6.0 → 5.0 duration_ms: 600 → 500 damage_window_start_ms: 300 → 200 damage_window_end_ms: 600 → 500 energy_delta: 6 → 5 KARATE_CHOP power: 8.0 → 10.0 duration_ms: 800 → 1000 damage_window_start_ms: 600 → 800 damage_window_end_ms: 800 → 1000 energy_delta: 10 → 13 WING_ATTACK power: 8.0 → 10.0 duration_ms: 800 → 1000 damage_window_start_ms: 550 → 750 damage_window_end_ms: 750 → 950 energy_delta: 9 → 11 SHADOW_CLAW power: 9.0 → 6.0 duration_ms: 700 → 500 damage_window_start_ms: 250 → 50 damage_window_end_ms: 500 → 300 energy_delta: 6 → 4 VINE_WHIP power: 7.0 → 6.0 duration_ms: 600 → 500 damage_window_start_ms: 350 → 250 damage_window_end_ms: 600 → 500 energy_delta: 6 → 5 MUD_SHOT power: 5.0 → 4.0 duration_ms: 600 → 500 damage_window_start_ms: 350 → 250 damage_window_end_ms: 550 → 450 energy_delta: 7 → 6 ICE_SHARD power: 12.0 → 10.0 duration_ms: 1200 → 1000 damage_window_start_ms: 600 → 400 damage_window_end_ms: 900 → 700 energy_delta: 12 → 10 FROST_BREATH power: 10.0 → 11.0 duration_ms: 900 → 1000 damage_window_start_ms: 450 → 550 damage_window_end_ms: 750 → 850 energy_delta: 8 → 9 QUICK_ATTACK power: 8.0 → 10.0 duration_ms: 800 → 1000 damage_window_start_ms: 250 → 450 damage_window_end_ms: 550 → 750 energy_delta: 10 → 13 POUND power: 7.0 → 6.0 duration_ms: 600 → 500 damage_window_start_ms: 340 → 240 damage_window_end_ms: 540 → 440 energy_delta: 6 → 5 POISON_JAB power: 10.0 → 13.0 duration_ms: 800 → 1000 damage_window_start_ms: 200 → 400 damage_window_end_ms: 800 → 1000 energy_delta: 7 → 9 ACID power: 9.0 → 11.0 duration_ms: 800 → 1000 damage_window_start_ms: 400 → 600 damage_window_end_ms: 600 → 800 energy_delta: 8 → 10 PSYCHO_CUT power: 5.0 → 4.0 duration_ms: 600 → 500 damage_window_start_ms: 370 → 270 damage_window_end_ms: 570 → 470 energy_delta: 8 → 7 ROCK_THROW power: 12.0 → 13.0 duration_ms: 900 → 1000 damage_window_start_ms: 500 → 600 damage_window_end_ms: 800 → 900 energy_delta: 7 → 8 METAL_CLAW power: 8.0 → 6.0 duration_ms: 700 → 500 damage_window_start_ms: 430 → 230 damage_window_end_ms: 630 → 430 energy_delta: 7 → 5 BULLET_PUNCH power: 9.0 → 10.0 duration_ms: 900 → 1000 damage_window_start_ms: 300 → 400 damage_window_end_ms: 900 → 1000 energy_delta: 10 → 11 SPLASH duration_ms: 1730 → 1500 damage_window_start_ms: 1030 → 800 damage_window_end_ms: 1230 → 1000 energy_delta: 20 → 17 MUD_SLAP power: 18.0 → 19.0 duration_ms: 1400 → 1500 damage_window_start_ms: 1150 → 1250 damage_window_end_ms: 1350 → 1450 energy_delta: 12 → 13 ZEN_HEADBUTT power: 12.0 → 11.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 10 → 9 CONFUSION power: 20.0 → 19.0 duration_ms: 1600 → 1500 damage_window_start_ms: 600 → 500 damage_window_end_ms: 1600 → 1500 energy_delta: 15 → 14 POISON_STING power: 5.0 → 4.0 duration_ms: 600 → 500 damage_window_start_ms: 375 → 275 damage_window_end_ms: 575 → 475 energy_delta: 7 → 6 BUBBLE power: 12.0 → 10.0 duration_ms: 1200 → 1000 damage_window_start_ms: 750 → 550 damage_window_end_ms: 1000 → 800 energy_delta: 14 → 12 FEINT_ATTACK power: 10.0 → 11.0 duration_ms: 900 → 1000 damage_window_start_ms: 750 → 850 damage_window_end_ms: 900 → 1000 energy_delta: 9 → 10 STEEL_WING power: 11.0 → 14.0 duration_ms: 800 → 1000 damage_window_start_ms: 500 → 700 damage_window_end_ms: 800 → 1000 energy_delta: 6 → 8 FIRE_FANG power: 12.0 → 13.0 duration_ms: 900 → 1000 damage_window_start_ms: 640 → 740 damage_window_end_ms: 840 → 940 energy_delta: 8 → 9 ROCK_SMASH power: 15.0 → 17.0 duration_ms: 1300 → 1500 damage_window_start_ms: 550 → 750 damage_window_end_ms: 800 → 1000 energy_delta: 10 → 12 TRANSFORM duration_ms: 2230 → 2000 damage_window_start_ms: 300 → 70 damage_window_end_ms: 700 → 470 COUNTER power: 12.0 → 13.0 duration_ms: 900 → 1000 damage_window_start_ms: 700 → 800 damage_window_end_ms: 900 → 1000 energy_delta: 8 → 9 CLOSE_COMBAT power: 100.0 → 105.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1000 → 1200 damage_window_end_ms: 2300 → 2500 DYNAMIC_PUNCH power: 90.0 → 85.0 duration_ms: 2700 → 2500 damage_window_start_ms: 1200 → 1000 damage_window_end_ms: 2700 → 2500 AURORA_BEAM duration_ms: 3550 → 3500 damage_window_start_ms: 3350 → 3300 damage_window_end_ms: 3550 → 3500 CHARGE_BEAM power: 8.0 → 7.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 15 → 14 VOLT_SWITCH power: 14.0 → 13.0 duration_ms: 1600 → 1500 damage_window_start_ms: 700 → 600 damage_window_end_ms: 900 → 800 energy_delta: 21 → 20 WILD_CHARGE duration_ms: 2600 → 2500 damage_window_start_ms: 1700 → 1600 damage_window_end_ms: 2100 → 2000 ZAP_CANNON duration_ms: 3700 → 3500 damage_window_start_ms: 3000 → 2800 damage_window_end_ms: 3500 → 3300 DRAGON_TAIL power: 15.0 → 14.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 9 → 8 AVALANCHE power: 90.0 → 85.0 duration_ms: 2700 → 2500 damage_window_start_ms: 1700 → 1500 damage_window_end_ms: 2100 → 1900 AIR_SLASH power: 14.0 → 12.0 duration_ms: 1200 → 1000 damage_window_start_ms: 1000 → 800 damage_window_end_ms: 1200 → 1000 energy_delta: 10 → 8 ROCK_BLAST duration_ms: 2100 → 2000 damage_window_start_ms: 1600 → 1500 damage_window_end_ms: 2000 → 1900 INFESTATION power: 10.0 → 9.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 14 → 13 SILVER_WIND power: 70.0 → 65.0 duration_ms: 3700 → 3500 damage_window_start_ms: 1700 → 1500 damage_window_end_ms: 3500 → 3300 ASTONISH power: 8.0 → 7.0 duration_ms: 1100 → 1000 damage_window_start_ms: 700 → 600 damage_window_end_ms: 1050 → 950 energy_delta: 14 → 13 HEX power: 10.0 → 8.0 duration_ms: 1200 → 1000 damage_window_start_ms: 1000 → 800 damage_window_end_ms: 1200 → 1000 energy_delta: 16 → 13 NIGHT_SHADE duration_ms: 2600 → 2500 damage_window_start_ms: 2100 → 2000 damage_window_end_ms: 2500 → 2400 IRON_TAIL power: 15.0 → 14.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 7 → 6 GYRO_BALL power: 80.0 → 85.0 duration_ms: 3300 → 3500 damage_window_start_ms: 3000 → 3200 damage_window_end_ms: 3300 → 3500 HEAVY_SLAM duration_ms: 2100 → 2000 damage_window_start_ms: 1500 → 1400 damage_window_end_ms: 1900 → 1800 FIRE_SPIN power: 14.0 → 13.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 10 → 9 BULLET_SEED power: 8.0 → 7.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 14 → 13 GRASS_KNOT duration_ms: 2600 → 2500 damage_window_start_ms: 1700 → 1600 damage_window_end_ms: 2600 → 2500 ENERGY_BALL duration_ms: 3900 → 4000 damage_window_start_ms: 3000 → 3100 damage_window_end_ms: 3800 → 3900 EXTRASENSORY power: 12.0 → 11.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 12 → 11 FUTURESIGHT power: 120.0 → 115.0 duration_ms: 2700 → 2500 damage_window_start_ms: 1400 → 1200 damage_window_end_ms: 2700 → 2500 MIRROR_COAT duration_ms: 2600 → 2500 damage_window_start_ms: 2300 → 2200 damage_window_end_ms: 2500 → 2400 OUTRAGE duration_ms: 3900 → 4000 damage_window_start_ms: 2500 → 2600 damage_window_end_ms: 3700 → 3800 SNARL power: 12.0 → 11.0 duration_ms: 1100 → 1000 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1050 → 950 energy_delta: 14 → 13 CRUNCH power: 70.0 → 65.0 duration_ms: 3200 → 3000 damage_window_start_ms: 1300 → 1100 damage_window_end_ms: 3000 → 2800 TAKE_DOWN power: 8.0 → 7.0 duration_ms: 1200 → 1000 damage_window_start_ms: 950 → 750 damage_window_end_ms: 1100 → 900 energy_delta: 10 → 8 WATERFALL power: 16.0 → 13.0 duration_ms: 1200 → 1000 damage_window_start_ms: 950 → 750 damage_window_end_ms: 1100 → 900 energy_delta: 8 → 7 SURF power: 65.0 → 60.0 duration_ms: 1700 → 1500 damage_window_start_ms: 1400 → 1200 damage_window_end_ms: 1600 → 1400 DRACO_METEOR duration_ms: 3600 → 3500 damage_window_start_ms: 3000 → 2900 damage_window_end_ms: 3500 → 3400 DOOM_DESIRE power: 70.0 → 65.0 duration_ms: 1700 → 1500 damage_window_start_ms: 1400 → 1200 damage_window_end_ms: 1600 → 1400 YAWN duration_ms: 1700 → 1500 damage_window_start_ms: 1400 → 1200 damage_window_end_ms: 1600 → 1400 energy_delta: 15 → 13 ORIGIN_PULSE power: 130.0 → 120.0 duration_ms: 1700 → 1500 damage_window_start_ms: 1400 → 1200 damage_window_end_ms: 1600 → 1400 PRECIPICE_BLADES power: 130.0 → 120.0 duration_ms: 1700 → 1500 damage_window_start_ms: 1400 → 1200 damage_window_end_ms: 1600 → 1400 PRESENT power: 5.0 → 6.0 duration_ms: 1300 → 1500 damage_window_start_ms: 1100 → 1300 damage_window_end_ms: 1300 → 1500 energy_delta: 20 → 23 WEATHER_BALL_FIRE duration_ms: 1600 → 1500 damage_window_start_ms: 1350 → 1250 damage_window_end_ms: 1600 → 1500 WEATHER_BALL_ICE duration_ms: 1600 → 1500 damage_window_start_ms: 1350 → 1250 damage_window_end_ms: 1600 → 1500 WEATHER_BALL_ROCK duration_ms: 1600 → 1500 damage_window_start_ms: 1350 → 1250 damage_window_end_ms: 1600 → 1500 WEATHER_BALL_WATER duration_ms: 1600 → 1500 damage_window_start_ms: 1350 → 1250 damage_window_end_ms: 1600 → 1500 FRENZY_PLANT duration_ms: 2600 → 2500 damage_window_start_ms: 2145 → 2045 damage_window_end_ms: 2550 → 2450 SMACK_DOWN power: 16.0 → 13.0 duration_ms: 1200 → 1000 damage_window_start_ms: 800 → 600 damage_window_end_ms: 1100 → 900 energy_delta: 8 → 7 BLAST_BURN power: 110.0 → 120.0 duration_ms: 3300 → 3500 damage_window_start_ms: 2750 → 2950 damage_window_end_ms: 3200 → 3400 HYDRO_CANNON duration_ms: 1900 → 2000 damage_window_start_ms: 500 → 600 damage_window_end_ms: 1600 → 1700 LAST_RESORT duration_ms: 2900 → 3000 damage_window_start_ms: 2700 → 2800 damage_window_end_ms: 2850 → 2950 METEOR_MASH duration_ms: 2600 → 2500 damage_window_start_ms: 2300 → 2200 damage_window_end_ms: 2500 → 2400 SKULL_BASH duration_ms: 3100 → 3000 damage_window_start_ms: 1800 → 1700 damage_window_end_ms: 2300 → 2200 EARTH_POWER duration_ms: 3600 → 3500 damage_window_start_ms: 2700 → 2600 damage_window_end_ms: 3400 → 3300 CRABHAMMER duration_ms: 1900 → 2000 damage_window_start_ms: 1500 → 1600 damage_window_end_ms: 1750 → 1850 LUNGE duration_ms: 2900 → 3000 damage_window_start_ms: 2400 → 2500 damage_window_end_ms: 2700 → 2800 CRUSH_CLAW duration_ms: 1900 → 2000 damage_window_start_ms: 1200 → 1300 damage_window_end_ms: 1700 → 1800 OCTAZOOKA power: 50.0 → 55.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1300 → 1500 damage_window_end_ms: 1600 → 1800 MIRROR_SHOT duration_ms: 2400 → 2500 damage_window_start_ms: 1800 → 1900 damage_window_end_ms: 2200 → 2300 FELL_STINGER power: 50.0 → 45.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1800 → 1600 damage_window_end_ms: 2000 → 1800 LEAF_TORNADO duration_ms: 3100 → 3000 damage_window_start_ms: 2000 → 1900 damage_window_end_ms: 2600 → 2500 DRAIN_PUNCH duration_ms: 2400 → 2500 damage_window_start_ms: 1000 → 1100 damage_window_end_ms: 1500 → 1600 SHADOW_BONE power: 80.0 → 85.0 duration_ms: 2800 → 3000 damage_window_start_ms: 2250 → 2450 damage_window_end_ms: 2700 → 2900 MUDDY_WATER power: 50.0 → 45.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1200 → 1000 damage_window_end_ms: 1900 → 1700 BLAZE_KICK power: 45.0 → 40.0 duration_ms: 1200 → 1000 damage_window_start_ms: 450 → 250 damage_window_end_ms: 800 → 600 RAZOR_SHELL power: 45.0 → 55.0 duration_ms: 1300 → 1500 damage_window_start_ms: 650 → 850 damage_window_end_ms: 1000 → 1200 GIGA_IMPACT duration_ms: 4700 → 4500 damage_window_start_ms: 1000 → 800 damage_window_end_ms: 2400 → 2200 RETURN power: 35.0 → 25.0 duration_ms: 700 → 500 damage_window_start_ms: 100 -> removed damage_window_end_ms: 350 → 150 SYNCHRONOISE duration_ms: 2600 → 2500 damage_window_start_ms: 850 → 750 damage_window_end_ms: 1600 → 1500 LOCK_ON power: 1.0 → 2.0 duration_ms: 300 → 500 damage_window_start_ms: 170 → 370 damage_window_end_ms: 300 → 500 energy_delta: 6 → 10 THUNDER_FANG power: 12.0 → 10.0 duration_ms: 1200 → 1000 damage_window_start_ms: 400 → 200 damage_window_end_ms: 900 → 700 energy_delta: 16 → 13 HORN_DRILL duration_ms: 1900 → 2000 damage_window_start_ms: 500 → 600 damage_window_end_ms: 1500 → 1600 FISSURE duration_ms: 2800 → 3000 damage_window_start_ms: 1000 → 1200 damage_window_end_ms: 2300 → 2500 SACRED_SWORD power: 55.0 → 50.0 duration_ms: 1200 → 1000 damage_window_start_ms: 500 → 300 damage_window_end_ms: 1000 → 800 FLYING_PRESS power: 110.0 → 115.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1000 → 1200 damage_window_end_ms: 2000 → 2200 AURA_SPHERE power: 90.0 → 100.0 duration_ms: 1800 → 2000 damage_window_start_ms: 1000 → 1200 damage_window_end_ms: 1600 → 1800 PAYBACK power: 100.0 → 95.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1100 → 900 damage_window_end_ms: 2000 → 1800 ROCK_WRECKER duration_ms: 3600 → 3500 damage_window_start_ms: 2000 → 1900 damage_window_end_ms: 2700 → 2600 AEROBLAST duration_ms: 3400 → 3500 damage_window_start_ms: 3200 → 3300 damage_window_end_ms: 3400 → 3500 FLY power: 80.0 → 90.0 duration_ms: 1800 → 2000 damage_window_start_ms: 1200 → 1400 damage_window_end_ms: 1500 → 1700 V_CREATE power: 95.0 → 105.0 duration_ms: 2800 → 3000 damage_window_start_ms: 1700 → 1900 damage_window_end_ms: 2500 → 2700 INCINERATE power: 29.0 → 32.0 duration_ms: 2300 → 2500 damage_window_start_ms: 500 → 700 damage_window_end_ms: 2300 → 2500 energy_delta: 20 → 22 FEATHER_DANCE duration_ms: 2800 → 3000 damage_window_start_ms: 1700 → 1900 damage_window_end_ms: 2500 → 2700 FAIRY_WIND duration_ms: 970 → 1000 damage_window_start_ms: 600 → 630 damage_window_end_ms: 970 → 1000 WEATHER_BALL_NORMAL duration_ms: 1600 → 1500 damage_window_start_ms: 1350 → 1250 damage_window_end_ms: 1600 → 1500 PSYCHIC_FANGS power: 30.0 → 25.0 duration_ms: 1200 → 1000 damage_window_start_ms: 400 → 200 damage_window_end_ms: 1100 → 900 MAGICAL_LEAF power: 16.0 → 17.0 duration_ms: 1400 → 1500 damage_window_start_ms: 750 → 850 damage_window_end_ms: 1300 → 1400 energy_delta: 16 → 17 SACRED_FIRE duration_ms: 2600 → 2500 damage_window_start_ms: 1200 → 1100 damage_window_end_ms: 2400 → 2300 ICICLE_SPEAR power: 60.0 → 55.0 duration_ms: 2200 → 2000 damage_window_start_ms: 1200 → 1000 damage_window_end_ms: 1800 → 1600 AEROBLAST_PLUS duration_ms: 3400 → 3500 damage_window_start_ms: 3200 → 3300 damage_window_end_ms: 3400 → 3500 AEROBLAST_PLUS_PLUS duration_ms: 3400 → 3500 damage_window_start_ms: 3200 → 3300 damage_window_end_ms: 3400 → 3500 SACRED_FIRE_PLUS duration_ms: 2600 → 2500 damage_window_start_ms: 1200 → 1100 damage_window_end_ms: 2400 → 2300 SACRED_FIRE_PLUS_PLUS duration_ms: 2600 → 2500 damage_window_start_ms: 1200 → 1100 damage_window_end_ms: 2400 → 2300 BRUTAL_SWING duration_ms: 1900 → 2000 damage_window_start_ms: 1200 → 1300 damage_window_end_ms: 1600 → 1700 ROLLOUT power: 14.0 → 15.0 duration_ms: 1400 → 1500 damage_window_start_ms: 960 → 1060 damage_window_end_ms: 1200 → 1300 energy_delta: 18 → 19 SEED_FLARE power: 120.0 → 115.0 duration_ms: 2700 → 2500 damage_window_start_ms: 2500 → 2300 damage_window_end_ms: 2600 → 2400 OBSTRUCT duration_ms: 1700 → 1500 damage_window_start_ms: 500 → 300 damage_window_end_ms: 1600 → 1400 SHADOW_FORCE duration_ms: 1900 → 2000 damage_window_start_ms: 1700 → 1800 damage_window_end_ms: 1900 → 2000 METEOR_BEAM duration_ms: 1900 → 2000 damage_window_start_ms: 1000 → 1100 damage_window_end_ms: 1900 → 2000 WATER_SHURIKEN power: 10.0 → 9.0 duration_ms: 1100 → 1000 damage_window_start_ms: 1000 → 900 damage_window_end_ms: 1100 → 1000 energy_delta: 15 → 14 FUSION_FLARE duration_ms: 2200 → 2000 damage_window_start_ms: 1500 → 1300 damage_window_end_ms: 2000 → 1800 POLTERGEIST duration_ms: 3600 → 3500 damage_window_start_ms: 2800 → 2700 damage_window_end_ms: 3000 → 2900 HIGH_HORSEPOWER power: 110.0 → 105.0 duration_ms: 1600 → 1500 damage_window_start_ms: 1000 → 900 damage_window_end_ms: 1200 → 1100 BREAKING_SWIPE power: 35.0 → 45.0 duration_ms: 800 → 1000 damage_window_start_ms: 270 → 470 damage_window_end_ms: 700 → 900 BOOMBURST power: 140.0 → 150.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1000 → 1200 damage_window_end_ms: 2000 → 2200 LEAFAGE power: 9.0 → 6.0 duration_ms: 700 → 500 damage_window_start_ms: 400 → 200 damage_window_end_ms: 900 → 700 energy_delta: 6 → 4 NATURES_MADNESS duration_ms: 2100 → 2000 damage_window_start_ms: 1400 → 1300 damage_window_end_ms: 2000 → 1900 SCORCHING_SANDS power: 95.0 → 90.0 duration_ms: 3200 → 3000 damage_window_start_ms: 1600 → 1400 damage_window_end_ms: 2500 → 2300 ROAR_OF_TIME duration_ms: 2200 → 2000 damage_window_start_ms: 1050 → 850 damage_window_end_ms: 2500 → 2300 BLEAKWIND_STORM power: 140.0 → 150.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1800 → 2000 damage_window_end_ms: 2600 → 2800 SANDSEAR_STORM power: 140.0 → 150.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1800 → 2000 damage_window_end_ms: 2600 → 2800 WILDBOLT_STORM power: 140.0 → 150.0 duration_ms: 2300 → 2500 damage_window_start_ms: 1800 → 2000 damage_window_end_ms: 2600 → 2800 VOLT_TACKLE duration_ms: 3400 → 3500 damage_window_start_ms: 2000 → 2100 damage_window_end_ms: 2500 → 2600 METAL_SOUND power: 6.0 → 4.0 duration_ms: 700 → 500 damage_window_start_ms: 400 → 200 damage_window_end_ms: 900 → 700 energy_delta: 9 → 6 SUNSTEEL_STRIKE duration_ms: 3100 → 3000 damage_window_start_ms: 2300 → 2200 damage_window_end_ms: 3100 → 3000 MOONGEIST_BEAM duration_ms: 3100 → 3000 damage_window_start_ms: 2300 → 2200 damage_window_end_ms: 3100 → 3000 FORCE_PALM power: 9.0 → 10.0 duration_ms: 900 → 1000 damage_window_start_ms: 700 → 800 damage_window_end_ms: 900 → 1000 energy_delta: 14 → 16 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.142.92.93 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/PokemonGO/M.1728690389.A.D4C.html

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