[新聞] PCSX2 v2.2.0 發布

看板 Emulator
作者 protect6090 (山茶花)
時間 2024-11-01 09:43:11
留言 0 ( 0推 0噓 0→ )
各穩定版本,自己挑著載: https://github.com/PCSX2/pcsx2/releases/tag/v2.2.0 - USB: Add new SCSI commands used by Zip100 (Florin9doi) - USB: Sony MSAC- US1/PictureParadise emulation (Florin9doi) - GSRunner: Correct CMake typo (TheLastRar) - Build: Add ENABLE_GSRUNNER option to build GSRunner via CMake (TheLastRar) - Qt: Update Base Translation (PCSX2 Bot) - PAD: Update to latest controller database. (PCSX2 Bot) - GS/Vulkan: Restore VK_EXT_attachment_feedback_loop_layout (JordanTheToaster) - Deps: Update to SDL 2.30.6 (JordanTheToaster) - USB: Merge generic HID Keyboard and Konami Beatmania (Florin9doi) - USB: Remove unused HID data (Florin9doi) - Add memcardFilter for SLES- 51953 and SLES- 52022 (Pyra Drake) - 3rdparty/soundtouch: Bump to v2.3.3 (JordanTheToaster) - GameDB: SMT Nocturne Fixes (JordanTheToaster) - GS/TC: Adjust how we handle merging targets in PreloadTarget. (lightningterror) - FSUI: Base Translation Update (KamFretoZ) - OSD: More Translatable Strings (KamFretoZ) - OSD: Icon Tweaks (KamFretoZ) - OSD: Add InputRec/VideoCapture OSD Toggle (KamFretoZ) - Code: Formatting (KamFretoZ) - 3rdparty/rcheevos: Bump to v11.5.0 (JordanTheToaster) - Debugger: Track remaining buffer size for snprintf to prevent fortify fail (Ty Lamontagne) - Qt: Update Base Translation (PCSX2 Bot) - workflows: Update sdl controller db script. (lightningterror) - CI/Appimage: Use fuse3 compatible appimagetool (KamFretoZ) - CI/Appimage: Drop gcc13 workaround (KamFretoZ) - GameDB: Snow White and the 7 clever boys fixes (JordanTheToaster) - GameDB : fix Test Drive Unlimited CRC for patch (Mrlinkwii) - 3rdparty/imgui: Update to v1.91.0 (JordanTheToaster) - Core: Replace 'Mac' with 'system' in page size error message (TheLastRar) - Build: Set Page/Cache line sizes on Windows ARM (TheLastRar) - gitignore: Fix ignore of bin- arm64 (TheLastRar) - Build: Copy resources when building for ARM64 with MSBuild (TheLastRar) - GameDB: Various fixes (JordanTheToaster) - iR5900: fix heap- buffer- overflow in recompileNextInstruction (oltolm) - Qt: Update Texture Filtering Description (seta- san) - GS: Match data types in shaders to be the same when doing bitwise operations. (lightningterror) - GSTextureCache: Extend Bilinear Upscale to dirty depth (JordanTheToaster) - GameDB: ATV Offroad Fury 2 Fixes (JordanTheToaster) - GameDB: add missing serial (Mrlinkwii) - Qt: Update Base Translation (PCSX2 Bot) - CMake: Added PACKAGE_MODE option (weirdbeardgame) - Qt: Update Trilinear Filtering Description (seta- san) - USB: Set actual_length value for Get HID descriptor (Florin9doi) - PAD: Update to latest controller database. (PCSX2 Bot) - Config: Use directory containing bundle as AppRoot on macOS. (squidbus) - Qt: Update Base Translation (PCSX2 Bot) - GS/HW: Rename blend second pass to blend multi pass. (lightningterror) - GS/DX11: Fix feedback write 1 null pointer crash. (lightningterror) - Qt: Update Base Translation (PCSX2 Bot) - 3rdparty/imgui: General cleanup (JordanTheToaster) - 3rdparty/imgui: Disable the nav menu (JordanTheToaster) - USB: Fix Konami Capture Eye assert (Florin9doi) - USB: Store unique disk images for MSD and PictureParadise (Florin9doi) - FullscreenUI: Fix popup close resetting window scroll (KamFretoZ) - ImGuiFullscreen: Fix choice popup selected drawing over border (KamFretoZ) - ImGuiFullscreen: Display checkmark on right of choice dialog (KamFretoZ) - Qt: Slightly increase game list title size (KamFretoZ) - Qt: Fix a couple of theme switching glitches (KamFretoZ) - Misc: Minor cleanup. (#11717) (Jordan) - Qt: Update Base Translation (PCSX2 Bot) - USB: Merge Singstar and Logitech mics in a single device with 2 subtypes (Florin9doi) - USB: Audio support for EyeToy (Florin9doi) - USB: Konami ON- SAY microphone emulation (Florin9doi) - USB: Rename singstar to usb_mic (Florin9doi) - Qt: Update Base Translation (PCSX2 Bot) - DiscordRPC: Add game icon support. (KamFretoZ) - Config: Allow specifying portable directory relative path in portable.txt (squidbus) - GameDB: Correct two Phoenix Games title names (xperia64) - GS/HW: Implement PABE(Per pixel alpha blending) on accumulation blend and add optimizations. (lightningterror) - GameDB: Add multiple fixes (Farran666) - Vk: Don't try to transition present source during present (TellowKrinkle) - Image: Fix crash loading corrupted/invalid JPEG files (KamFretoZ) - Qt: Work around theme switching bug (KamFretoZ) - GSTextureVK: Fix download inside render pass (KamFretoZ) - FileSystem: Correctly use lstat() on Linux (KamFretoZ) - ImGuiFullscreen: Fix incorrect notification width (KamFretoZ) - ImGuiManager: Fix stutter when multiple OSD messages lapse (KamFretoZ) - Qt: Ensure fullscreen UI is stopped on exiting (KamFretoZ) - Qt: Fix incorrect sort indicator on loading (KamFretoZ) - Qt: Center type icon in game list (KamFretoZ) - Qt: Fix a couple of instances of inconsistent sorting (KamFretoZ) - USB: Fix CaptureEye corruption on dark images (Florin9doi) - Qt: Set focus to Game Library for improved keyboard navigation (#11719) (deanff) - PAD: Update to latest controller database. (PCSX2 Bot) - Big Picture: Remove ability to make per- game controls (RedPanda4552) - GS/HW: Further expand blend multipass. (lightningterror) - Debugger: Remove the Avast demangler (chaoticgd) - 3rdparty: Add CCC v2.1 (chaoticgd) - Debugger: Replace SymbolMap class with new SymbolGuardian class (chaoticgd) - Debugger: Add GNU demangler (chaoticgd) - Debugger: Add symbol tree widgets for functions and variables (chaoticgd) - GS/HW: Add afix to alphas log. (lightningterror) - DebugTools: Fix iterator invalidation bug in IopBios.cpp (chaoticgd) - Qt: Update Base Translation (PCSX2 Bot) - Misc: Minor text and settings changes (#11751) (Jordan) - DebugTools: Fix some compiler warnings (chaoticgd) - UI: Enable "System" and toolbar savestate options in OSDSYS (Ty Lamontagne) - USB: Add support for Type 2 DenshaCon (Joe Stringer) - USB: Add support for Shinkansen DenshaCon (Joe Stringer) - USB: Add support for Ryojouhen DenshaCon (Joe Stringer) - Settings: Add DenshaCon bindings UI (Joe Stringer) - USB: Add passthrough support to DenshaCon (Joe Stringer) - Qt: Update Base Translation (PCSX2 Bot) - Debugger: Bring back the expression parser (chaoticgd) - FileSystem: Fix handling of symlinks (KamFretoZ) - Qt: Update Base Translation (PCSX2 Bot) - Deps: Update to SDL 2.30.7 (JordanTheToaster) - Translation: Remove excess double quote (#11777) (KamFretoZ) - Qt: Update Base Translation (PCSX2 Bot) - FSUI: Move Texture Preloading to Advanced (KamFretoZ) - PAD: Update to latest controller database. (PCSX2 Bot) - Flipped the order of "SaveStateAndSelectNextSlot" to "SelectNextSlotAndSaveState" (smasimar@gmail.com) - Added "SaveStateAndSelectNextSlot" hotkey for alternative save slot cycling functionality. (smasimar@gmail.com) - Config: Prevent pad settings lingering in game properties blocking profiles (RedPanda4552) - Bump peter- evans/create- pull- request from 6 to 7 in the ci- deps group (dependabot[bot]) - Qt: Update Base Translation (PCSX2 Bot) - CMake: Install translations in PACKAGE MODE (Nenderus) - Config: Set `{ntsc,pal}FrameRate` bounds to 10- 300 Hz (Martino Fontana) - Achievements: Reset client state on system reset (Ty Lamontagne) - ExpressionParser: Add missing include in header (Ziemas) - 3rdparty/ffmpeg: Bump headers to version 7.0.2 (JordanTheToaster) - UI: Update mipmapping help description (OctopusButtons) - DiscordRPC: Further improve icon url call (KamFretoZ) - Qt: Make Settings List Word Wrapped (KamFretoZ) - Common: Fix Recursive CreateDirectoryPath() on Windows (TheLastRar) - GameDB: Add Skip MPEG Hack to Never7 (Farran666) - Qt: Update Base Translation (PCSX2 Bot) - GS/HW: Reduce sw/hdr colclip in more cases. (lightningterror) - OSD: Add GPU Info (#11808) (KamFretoZ) - OSD: Rename various fields (JordanTheToaster) - Debugger: Make check box widgets in the symbol tree more responsive (chaoticgd) - Debugger: Prevent flicker when resetting symbol tree node children (chaoticgd) - GameDB: Various fixes (JordanTheToaster) - GS/HW: Fix/cleanup pabe optimization condition. (lightningterror) - gh: update the feature request template labels (Ty) - PAD: Update to latest controller database. (PCSX2 Bot) - OSD: Improve main window stat spacing (JordanTheToaster) - GameDB: Pro Race Driver fixes (Pyra Drake) - Qt: Update Base Translation (PCSX2 Bot) - microvu: fix ASAN container- overflow in mVUsetupRange (oltolm) - microVU: fix block clearing regression (Ty Lamontagne) - FullscreenUI: Remove unused function. (lightningterror) - Qt: Update Base Translation (PCSX2 Bot) - DebugInterface: Try to show the kernel memory mappings, again (Ty Lamontagne) - DebugInterface: Fix formatting (Ty Lamontagne) - GS/HW: Merge blend ad a mask separate conditions in to one. (lightningterror) - GS: Update lottes crt shader. (Stuart Kenny) - Qt: Fix keyboard SHIFT for non- alpha characters (Joe Wagner) - CDVD: Added cdvdTrack, cdvdTrackIndex (weirdbeardgame) - CDVD: 0 index into tracks array (weirdbeardgame) - Qt: Add a permission error dialog when converting memorycards in a R/O directory (Matthew) - PAD: Update to latest controller database. (PCSX2 Bot) - Qt: Update Base Translation (PCSX2 Bot) - GS/HW: Make sure it's not a channel shuffle when the alpha of a target is used as source. (lightningterror) - GS: Add a 10:7 pixel ration option (crashGG) - Qt: Update Base Translation (PCSX2 Bot) - translations: Syncing Crowdin translations (#11849) (Tyler Wilding) - Patches: Implement dynamic patching support in pnaches (Ty Lamontagne) - Qt: Update Base Translation (PCSX2 Bot) - DebugTools: Scan for functions from the ELF instead of from memory (chaoticgd) - Deps: Update to libzip 1.11.1 (JordanTheToaster) - iop/hostfs: don't replace back slashes with forward slashes on Windows (Ty Lamontagne) - Debugger: Use safe VTLB functions for memory reading and writing (Ty Lamontagne) - SaveState: Add configurable compression type and level (KamFretoZ) - Qt: Fix VPS Counter (KamFretoZ) - Tools: Add shebang to generate fs translation script (KamFretoZ) - Qt: Update Glyph Ranges (KamFretoZ) - Savestate: Make selector dismissible by opening pause menu (KamFretoZ) - Qt: Update Base Translation (PCSX2 Bot) - 3rdparty: Update Vulkan- Headers to v1.3.296 (JordanTheToaster) - Deps: Update to SDL 2.30.8 (JordanTheToaster) - GS/TC: Clamp TW/TH to 11 in source flush. (lightningterror) - OSD/Savestate: Add close menu hint to the selector (KamFretoZ) - Qt: Move savestate related options to its new home (KamFretoZ) - GameDB: Add hwfixes to Armored Core 3 and Sandlot titles. (#11873) (wxvu) - Qt: Update Base Translation (PCSX2 Bot) - CI: Add other translations related scripts script to the daily workflow (KamFretoZ) - HostFS: Retain File Handles in Save States (pips3) - Debugger: Destroy and re- create the debugger on theme change (Ty Lamontagne) - PAD: Update to latest controller database. (PCSX2 Bot) - Debugger: Fix crash in symbol tree menu code (chaoticgd) - QT: Clear m_status_verbose_widget text on VM stop (TheLastRar) - Deps: Update to Qt 6.8.0 on Windows and Linux (JordanTheToaster) - Qt: Update Base Translation (PCSX2 Bot) - IOP HLE: Only track handles to valid files. (Ty Lamontagne) - OSD: Update OSD Text on SW mode so no overlap keyword appears (#11881) (Chromaryu) - DEV9: Rework tx_process based on HW tests (TheLastRar) - Translations: hotfix a translation mistake causing fmt to crash (Ty Lamontagne) - Qt: Call 'map_text_to_keycode()' only when Shift modifier is being used (Bobby Smith) - DEV9: Replace incorrect SPD_R_20 behaviour (TheLastRar) - DEV9: Allow 8bit reads/writes to all SPEED regs (TheLastRar) - Qt: Update Base Translation (PCSX2 Bot) - GameDB: Various fixes (JordanTheToaster) - GS: Default to OpenGL on intel GPUs that support it. (lightningterror) - USB: Work around FFB dropouts with modern wheels (badfontkeming) - OSD: Clarify Min/Avg/Max label to Frametime counter (KamFretoZ) - GSDevice11: Don't try to get the adapter name twice (KamFretoZ) - IOP/EE: Add SBUS interrupts (Ziemas) - PAD: Update to latest controller database. (PCSX2 Bot) - DEV9: Support 8bit reads/writes for most ATA regs (TheLastRar) - DEV9: Rewrite suppression of diagnostics IRQ during reset (TheLastRar) - DEV9: Implement ATA pending interrupts (TheLastRar) - DEV9: Disable interrupts on reset (TheLastRar) - DEV9: Allow writes to ATA_R_CONTROL while busy (TheLastRar) - Qt: Update Base Translation (PCSX2 Bot) - DEV9: Move call to network backend reset (TheLastRar) - DEV9: Move adapter detection hack (TheLastRar) - DEV9: Use ReceivedPayload more in TCP_Session (TheLastRar) - IOP: Seperate completing DMA8 to a seperate function (TheLastRar) - DEV9: Don't fake the FIFO (TheLastRar) - DEV9: Correct implementation of SPD_R_DBUF_STAT reset (TheLastRar) - DEV9: Correct SPD_XFR_DMAEN define (TheLastRar) - DEV9: Add note regarding IF_CTRL bit 3 (TheLastRar) - Debugger: Split out SymbolImporter into its own class (chaoticgd) - Debugger: Add settings to control the analysis passes (chaoticgd) - Debugger: Cache hash match results on symbol tree nodes (chaoticgd) - Debugger: Hash functions scanned in by the MIPS analyst (chaoticgd) - Debugger: Be smarter about deciding when functions should be hashed (chaoticgd) - Qt: Update Base Translation (PCSX2 Bot) - Misc: wire up and refactor trace logging (Ty Lamontagne) - DEV9: Add ATA commands used by PS2 Linux (#11925) (TheLastRar) - Qt: Update Base Translation (#11932) (github- actions[bot]) - EE: vtlb handler for writes to IOP mem (Ziemas) - PAD: Update to latest controller database. (PCSX2 Bot) - TraceLogging: Fix SIF trace logging (Ty Lamontagne) - Qt: Replace QTreeWidget with QTreeView for cheat list (Rares- Alexandru Fodor) - Qt: Add search bar for cheats (Rares- Alexandru Fodor) - DEV9: Set/Clear SEEK bit in all relevent commands (#11931) (TheLastRar) - USB: Fix FFB quality and dropouts for most wheels, make workaround optional (badfontkeming) - VMManager: Add renderer selection warning (JordanTheToaster) - Debugger: Avoid resetting symbol trees while single stepping (chaoticgd) - Qt: Fix symbol sources list in per- game settings dialog (chaoticgd) - GS: Check feature level 12 as a requirement when selecting auto renderer on intel. (lightningterror) - GS/D3D12: Disable DX12 if feature level is not detected. (lightningterror) - GS/Qt: Adjust how we handle Default adapter. (lightningterror) - GS/OGL: Only paste all available extensions in dev/debug build. (lightningterror) - Qt: Update Base Translation (PCSX2 Bot) - Qt: Hackfix settings icon stretching on Windows themes (TheLastRar) - FSUI: Fix and Tweak BPM Buttons and Legends (KamFretoZ) - Qt: Properly Grey Out Checkboxes When Perf OSD is Disabled (KamFretoZ) - OSD: Fix Input Overlay Clipping (KamFretoZ) - Qt: Update Base Translation (PCSX2 Bot) - CI: Fix Translation Workflow Scripts Order of Operation (KamFretoZ) - Qt: Update Base Translation (PCSX2 Bot) - PAD: Update to latest controller database. (PCSX2 Bot) - PAD: Fix negon and jogcon BPM crash (Ty Lamontagne) - Dis5900asm: Fix an out of bounds access on invalid pmfhl formats (Ty Lamontagne) - Patches: Fix a regression that broke gamedb dynpatches (Ty Lamontagne) - translations: Syncing Crowdin translations (#11970) (Tyler Wilding) - CI: Default to flatpak beta branch (Ty Lamontagne) -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 223.137.1.226 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/Emulator/M.1730425393.A.CB1.html

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